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Gnomon Workshop - Introduction to Maya 2014 - Interface and Workflow

Date: 7-04-2014, 01:18

Gnomon Workshop - Introduction to Maya 2014 - Interface and Workflow

Gnomon Workshop - Introduction to Maya 2014 - Interface and Workflow
English | 8h 01m | AVC1 1280x720 30 fps | AAC 48 Kbps 44.1 KHz | 2.25 GB
Genre: eLearning | Level: Beginner

The Gnomon Workshop Character Modeling For Production Concept Techniques

Date: 17-05-2013, 00:04

The Gnomon Workshop Character Modeling For Production Concept Techniques

The Gnomon Workshop Character Modeling For Production Concept Techniques | 3 GB

BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on the creation of the character Geo, a seasoned veteran of numerous infiltration missions.

The Gnomon Workshop Action and Closeup Animation Techniques DVD - iNKiSO(Repost)

Date: 2-04-2013, 01:49

The Gnomon Workshop Action and Closeup Animation Techniques DVD - iNKiSO(Repost)
The Gnomon Workshop Action and Closeup Animation Techniques DVD-iNKiSO | ISO | 2.87 GB

BEHIND THE SCENES (BTS) is an exciting DVD series developed to showcase the creation of a game cinematic sequence. In this chapter of the series Burke Roane focuses on two action oriented game cinematic shots. He discusses the different stages of animation and explains what is expected from animators in a production environment. He compares and contrasts different computer animation techniques, and shows how to reach a high level of refinement in your shots. From start to finish, Burke explains in great detail how to work in an organized and efficient way, but more importantly he talks about the creative process of animation and how that process guides his workflow.

The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear Workflow

Date: 18-11-2012, 03:31

The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear Workflow

The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear Workflow
V-Ray Fundamentals | 1.01 GB

The Gnomon Workshop - The Making of Totem With Alex Alvarez

Date: 24-01-2014, 20:36

The Gnomon Workshop - The Making of Totem With Alex Alvarez

The Gnomon Workshop - The Making of Totem With Alex Alvarez
17 Lessons | 6hr 37m | MP4 | 5.5 GB


In this DVD Alex Alvarez shares his workflow and techniques for creating Totem a commissioned 3D illustration for the cover of 3D World magazine.

Gnomon Workshop - The Making of Totem with Alex Alvarez

Date: 24-01-2014, 10:20

Gnomon Workshop - The Making of Totem with Alex Alvarez

Gnomon Workshop - The Making of Totem with Alex Alvarez
17 Lessons | 6hr 37m | MP4 | 5.5 GB

In this DVD Alex Alvarez shares his workflow and techniques for creating Totem a commissioned 3D illustration for the cover of 3D World magazine.

The Gnomon Workshop - Advanced 3D Matte Painting Techniques

Date: 11-03-2014, 03:20

The Gnomon Workshop - Advanced 3D Matte Painting Techniques

The Gnomon Workshop - Advanced 3D Matte Painting Techniques | 3.8 GB
English | .mp4 | Duration: 601 minutes | H264 2613 kbps 24 fps | 1024x768 | AAC 128 kbps 44 KHz
Genre : eLearning


In this DVD Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment including modeling texturing lighting rendering painting projecting and compositing.

The Gnomon Workshop - Advanced 3D Matte Painting Techniques (2014)

Date: 14-03-2014, 01:42

The Gnomon Workshop - Advanced 3D Matte Painting Techniques (2014)

The Gnomon Workshop - Advanced 3D Matte Painting Techniques | 3.8 GB
English | .mp4 | Duration: 601 minutes | H264 2613 kbps 24 fps | 1024x768 | AAC 128 kbps 44 KHz
Genre : eLearning


In this DVD Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment including modeling texturing lighting rendering painting projecting and compositing.

The Gnomon Workshop - 3D Look Development in MODO

Date: 23-12-2013, 03:52

The Gnomon Workshop - 3D Look Development in MODO
The Gnomon Workshop - 3D Look Development in MODO
English | .MP4 | Runtime : 7h 49m | 15FPS | 6.3GB
In this tutorial, Andras Kavalecz demonstrates how to develop a 2D concept by Stephen Change into 3D using Modo. Andras will guide the viewer through the entire process from modeling, UV layout, painting textures, replicators, lighting, shading and rendering. The goals of this demonstration is to showcase Modo's "artist-friendly" and intuitive workflow and to share how Modo can bridge 2D concept art with 3D look development - empowering the 2D concept artist with the flexibility of 3D.

The Gnomon Workshop : Character Modeling for Production Concept Techniques with Cajun Hylton (2013)

Date: 12-05-2013, 10:42

The Gnomon Workshop : Character Modeling for Production Concept Techniques with Cajun Hylton (2013)

The Gnomon Workshop : Character Modeling for Production Concept Techniques with Cajun Hylton (2013) | 3.03 GB


BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on the creation of the character Geo, a seasoned veteran of numerous infiltration missions. Cajun Hylton takes the viewer step-by-step through the 3D modeling process, from simple proxy to final model using Maya and ZBrush. The viewer also gets to go behind the scenes and witness actual production meetings that discuss the design and creation of the character.